Cornell University - Program of Computer Graphics



Converting Cornell Cinema to a 3D Movie Theater

When Phil "Captain 3-D" McNally from DreamWorks Animation planed to come to Cornell's campus he asked a simple question: "Can we show our stereo content?". So, we converted Cornell Cinema to a 3D Movie Theater.

University of Michigan - 3D Lab

Virtual Football Trainer

Our team created the world's first functional virtual football trainer. We also invented a way of creating a play animation automatically from a play chart (patent 20030227453 pending).


NEES Project - funded by National Science Foundation (NSF)

I created the Web DataViewer, which allows the user the look at data sets collected in earthquake experiments (e.g., hundreds of sensors collecting data thousands of times per second, over periods of time ranging from a few minutes to several hours). I integrated the DataViewer in the web-based collaboration environment using the Chef framework. I also conducted the user requirement study.


Detroit Midfield Terminal

Our team collaborated with Northwest Airlines in planning of the Midfield Terminal Extension. We created VRML models for web collaboration / planning. I created a CAVE model for presentation and served as acting team lead.


Medical Readiness Trainer (MRT)

We created a training simulator for emergency personnel (Internal Report). We overlayed a physical human patient simulator with a virtual world. I created the 3D user interface and added stress factors to the virtual simulation.


Virtual Disaster Simulator - funded by the Centers for Disease Control (CDC)

Our team created a triage training simulator for emergency room and first responder personnel. I conducted many human subject tests and analyzed the results.


Virtual Jet Ski Driving Simulator

We created a fully functional jet ski simulator for the U.S. Coast Guard. I integrated sensors acquisition with the physical simulation system and helped to write the underlying core system. I also conducted many human subject tests and statistically analyzed the results.


3D Atlas of Ann Arbor

I consult with Sandy Arlinghaus with Google Earth and SketchUp problems. I taught classes on creation and clean up of textures for 3D models. I also helped with the Google earth competition "Build your own Campus"


Google Earth

I create georeferenced data sets for Google Earth. I also create a tutorial and teach students the usage (which was mentioned in SOLSTICE: An Electronic Journal of Geography and Mathematics). I integrated the University of Michigan Magic Bus (mbus) to Google Earth.


3D Uterus Animation

I create 3D visualization of simulation results involving uterine activity in human birth process.


WaterNow

I created 3D visualization of water quality in VRML and Google Earth.


Artificial Geographies

I create 3D visualization of simulation output of disclosure risk in public-use data sets.


Handyscan3D

I scan physical objects and clean up the data. This page explains the clean up process.


Modeling a Head

I did a study of different methods to create 3D geometry. This page explains more.


Mastodon Model

We assisted Professor Dan Fisher in the creation of a full 3D model of a mastodon skeleton. I created reference material for 3D model and helped to clean up data for real-time model.


Pisidian Antioch

Our team worked with the Kelsey Museum on a real-time model of Antioch for our CAVE. I helped the students with technical problems and helped to integrated the model in the CAVE.


I studied the usefulness of VRML in scientific visualization, education, and art. I wrote conversion programs to visualize data, created virtual tours, and scripted interfaces.


Arduino

I work with the Arduino board to connect various sensors and input devices to real-time applications.


3D video broadcasting

I evaluated video stereo broadcasting methods and did a test run at a remote show.

3D video / 3D audio recording

I helped with an 3D video and 3D audio recording event. We used a custom made Rig3D I helped with the post production of the material.


GeoWall for Detroit Science Center

I volunteered to design and integrate the new stereo projection system for the Detroit Science Center. I worked on the electronic interface and created a stereo video player.

University "Otto von Guericke" Magdeburg (Germany)

My Master Thesis: "A parametric model for the rendering of lines"

I worked on a new library for the non-photorealistic rendering research at the University "Otto von Guericke" Magdeburg, Germany. Here are some examples (in German Deutsch).